virtualvoyages: an old worn book on a black back ground, a glow at one corner of the book (Default)
Obviously, all the plots in an MMORPG are going to be railroad plots (and much of the time in tabletop gaming as well, really), but there's still the matter of whether one feels railroaded or not. Or at least as if one bought the ticket to where the train is going, as opposed to finding out that somehow your ticket to Orlando was now a ticket to Juneau or London or Nairobi. (Halp! This train is teleporting!)

Most of the time, despite inherently having less choice than a tabletop game (where, say, one's Jedi could devote his or her life to correcting the wrongs the Republic is committing, or one's Bounty Hunter could decide that, actually, they'd rather become a rescuer of folks kidnapped by the assorted despicable governments, or whatever), SW:TOR does a great job of presenting stories that flow naturally and feel as if they contain real choices (even if those choices often lack the consequences they really should carry). But sometimes, they flub up badly.

And they - in my opinion anyway - flubbed in Chapter one of the Bounty Hunter and in Chapter Two of the Jedi Knight

Spoilers under )

Profile

virtualvoyages: an old worn book on a black back ground, a glow at one corner of the book (Default)
virtualvoyages

March 2016

S M T W T F S
  12345
6789101112
13141516171819
20212223242526
2728 293031  

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Sep. 25th, 2017 06:33 pm
Powered by Dreamwidth Studios