I was about to ask if you could ever flirt with Darth Zash, either as an Inquisitor or, more awesomely, as some other class, but then I checked the SWTOR wiki. D: (You still *could*, theoretically, but I don't expect to see it.) So I'll replace that question with a broader one - do you ever get to really interact with another class's plot NPCs?
The only things I can think of currently that actually upset me about MMOs I play are ganking and excessive RNG, both of which are present to a great degree in Aion. The main problem with ganking in Aion is that the game rewards you for doing it, and makes most of the open world available to gank in, and makes very expensive high-quality gear available to lowbies so that anyone with a whole lot of cash can make a low-level character who's virtually unbeatable by the average player in that level range. And then there's the RNG which the Aion devs decided to make expensive endgame stuff reliant upon - one of the top level 50 armor sets was acquired through a quest chain, and to get the pants (and the chest and weapon that came afterwards) you had to critically succeed at crafting a very expensive item. The crafting crit rate is 20-25%, and there is not a single thing you can do to raise your chance. Basic math guarantees that 5-10% of the population will fail at least 10 times before succeeding. There's a similar system in place when you try to apply improvements to your gear (x% chance to fail and DESTROY ALL PREVIOUSLY APPLIED IMPROVEMENTS) though at least there are consumables you can buy to reduce your failure rate.
Nothing really upsets me about Rift except that certain useful gear improvements, recipes, etc, are only attainable after a long grind, and having completed said grind on your main is of no benefit whatsoever when you decide you want those things on an alt. But that's more of a minor irritation.
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Date: 2012-04-15 11:18 pm (UTC)The only things I can think of currently that actually upset me about MMOs I play are ganking and excessive RNG, both of which are present to a great degree in Aion. The main problem with ganking in Aion is that the game rewards you for doing it, and makes most of the open world available to gank in, and makes very expensive high-quality gear available to lowbies so that anyone with a whole lot of cash can make a low-level character who's virtually unbeatable by the average player in that level range. And then there's the RNG which the Aion devs decided to make expensive endgame stuff reliant upon - one of the top level 50 armor sets was acquired through a quest chain, and to get the pants (and the chest and weapon that came afterwards) you had to critically succeed at crafting a very expensive item. The crafting crit rate is 20-25%, and there is not a single thing you can do to raise your chance. Basic math guarantees that 5-10% of the population will fail at least 10 times before succeeding. There's a similar system in place when you try to apply improvements to your gear (x% chance to fail and DESTROY ALL PREVIOUSLY APPLIED IMPROVEMENTS) though at least there are consumables you can buy to reduce your failure rate.
Nothing really upsets me about Rift except that certain useful gear improvements, recipes, etc, are only attainable after a long grind, and having completed said grind on your main is of no benefit whatsoever when you decide you want those things on an alt. But that's more of a minor irritation.