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Favorite quest or quest chain?  Man, I'm not good at picking favorites at the best of times and I haven't played all the classes (okay, any of the classes) to max level yet.  So many unknown possibilities.  I guess I could blather about some of my favorites so far.

At the risk of sounding sadistic (or possibly masochistic, depending on how one looks at it), one of the early highlights of the game was the early Agent quest Dark Meeting, wherein one goes to talk to Darth Jadus in his office.  At the end of which he wants you to kneel and receive his dark blessing.
I was already amused that the game, by necessity, couldn't have Force users able to tell other people's alignments. (My Agent had just dinged Light 1.)  Then, intriguingly, my Agent - who was already not particularly fond of Sith, and a bit disturbed that Darth Jadus had been going on about spreading fear and hate through the Empire as if that were a good thing - had the option to refuse.  That seemed in character.  Darth Jadus, in proper ominous villain fashion, gave him the option to reconsider and kneel.  I considered (knowing, as the genre savvy player that it's usually a wise idea to reconsider when a villain tells you to reconsider), and decided that my Agent was probably more of an Honor before Reason type and stuck to his polite refusal.  Darth Jadus was not amused and Force lightninged him.

SW:TOR: the only game where one can be defeated by a "friendly" quest giver.

Why, besides the novelty, was this a highlight?  It really cemented that your class story line is your own Star Wars movie.  It wasn't just possible to play a heroic type - a good man in a bad country - Empire side.  I could play a heroically foolhardy type.  Where the story is on the sliding scale of Idealism and Cynicism is exactly where your choices put it.  You can be good, evil, anti-hero, or whatever.  Your story, to a degree that no MMO I'd played before even remotely approached.  Oh, game, I *heart* you.

And I am out of lunch break.  I will add more early highlights after work!

Okay, off work, on with highlights.

However sad the end, I really enjoyed the whole Smuggler line on Coruscant with Miel. Poor guy was so out of his depth, but he's one of the few truly decent Republic officials you meet.  It's almost enough to make one want to be an upstanding citizen.

Though, really, the entirety of Chapter One for both Smuggler and Agent have an awful lot of awesome in them.  (As, I imagine will the following chapters.  But I'm not there yet.)

Oh! I can't forget the letters.  Whether from class quests or side quests, they are almost unfailingly day brighteners.  Especially if one is leaving a trail of live bodies across the galaxy.  I wish we could keep them permanently.  Though, I think the best two so far have been the letter from Kelara Sakoal, in which she tells you she's stolen her husband's money, which ought to be a GIANT neon sign that she's alive (hi, facepalm emote), and the letter from the Doctor Death's Claw on Taris (Republic side) wherein he thanks you for not stealing his anti-rakghoul serum  Though, really, most of them are awesome.


20 Days of TOR (Redux)
Day 01
– Introduce yourself
Day 02 – Why did you decided to start a blog?
Day 03Your best SW:TOR playing experience Your first day playing SW:TOR
Day 04 – Your favorite SW:TOR quest or quest chain
Day 05 – Favorite item(s) in game
Day 06 – How many active characters do you have? Do you suffer from "altitis"?
Day 07 – The reason behind your blog’s name
Day 08 – Your favorite class so far, and why
Day 09 – Favorite attack or special move
Day 10 – Crafting: yay or nay? What professions, if any, do you seriously pursue?
Day 11 – Bad in-game habits and flaws
Day 12 – What's a typical TOR gaming session look like for you?
Day 13 – What do you hope Bioware will add to the game?
Day 14 – What aspect of the game upsets you the most?
Day 15 – Have you created a unique headcanon for your characters? If so, what is it?
Day 16 – Your favorite character companion
Day 17 – Your favorite in-game location
Day 18 – Your favorite outfit
Day 19 – What strange things do you keep in your bags or bank?
Day 20 – Conclude with a free day! Write about a SW:TOR topic that the previous 19 days failed to address

Date: 2012-03-22 05:49 am (UTC)
From: [identity profile] loquat.myid.net
I think I've mentioned this before on Ana's blog, but the questline where your kidney gets stolen and you have to get it back is one of my favorites in Rift. It takes place in a town with a substantial criminal presence, and it's very common to see a friendly NPC run up asking for help only to lead you into an ambush, but the criminals who ambush you are always easy to kill, so you get accustomed to the idea that obvious trap = free loot. And then you walk into the wrong obvious trap, someone knocks you out, and you wake up somewhere else minus one kidney.

Aion, sadly, had no quests I found terribly memorable, with the exception of the one where you had to punch pig-like animals to get them back into their pens.

To return to the topic of SWTOR, I was greatly amused by the Sith Inquisitor starter questline when the rival showed up. He was so over-the-top he might as well have had a giant neon sign over his head saying "You Will Need To Kill This Guy."

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